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Advanced [show]


Maegan Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light white in addition to tight pants. She wears her brown hair up in a very large beehive style do. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: A powerful slaver made her what she is. She was taken from her home at a very young age. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: An old rival family wants her found; and to unite with her brother

Ideals: Artistic. Bonds: Attractive, Nature, Family, Mentor, Slave. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Maegan Fatrabbit, Female Halfling Monk 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Torgga Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She is well dressed, constantly wearing a brown suit, black shirt, and pastel tie, and her gloved hand is found clutching a longbow. She sports golden long hair. Her eyes are blue.

Personality: Abrasive and pushy, she has a hard time making friends. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She is a Hag in disguise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is unsatisfied with her job

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Job, Debt. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Torgga Deepdelver, Female Dwarf Cleric 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)18 (+4) 14 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Elven, Terran, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 120 gp.


Social Check DCs


Caramip Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Fortune-teller. She has a slight overbite and is overall scrawny. Her red hair is thinning but still full. Her face is scarred and worn.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Caramip enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has achieved small success as a Fortune-teller.

Motivation: Her religion dominates her actions; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Enemies, Job, Religious. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Caramip Tarkelby, Female Gnome Ranger 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 4000 cp.


Social Check DCs


Snafû Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'2" northern man, he is dressed in a clean black cloak covering his clean studded leather. He keeps his golden hair in a pixie cut. His blue eyes peer out from beneath his top black hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He enjoys reading and quiet.

History: Born to a Cook, his mother struggled to pay the bills. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Logical, Gifted. Bonds: Attractive, Poor, Enemies. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Snafû Charlton, Male Half-Orc Wizard 2
Medium (5'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)14 (+2) 11 (+0)7 (-2)
Skills Intimidation +0, Stealth +6
Senses Passive Perception 10
Languages Common, Orc, Ignan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs


Thamior Cithreth, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears bulky blue painted plate armor. He wears his silver hair up. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can't help but pocket interesting objects he comes across

History: Born in the north to a Doctor, Thamior learned a great deal about his mother's area of expertise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to get laid; and wants his loneliness to end

Flaws: Shy. Bonds: Family, Criminal record, Job, Has a crush. Occupation: Doctor

Voice: Scottish accent

Attributes [hide]

Thamior Cithreth, Male Elf Warlock 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Orc, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 150 gp.


Social Check DCs

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