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Advanced [show]


Armara Fate, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is constantly adorned with expensive silk clothing, often dyed in bright green and pastel, and wears rings and necklaces with large, colorful gems. Her chestnut hair is kept up in a ponytail inside a deerstalker hat. Her eyes are likewise white. Her teeth are yellowed and unaligned.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She uses divination through singing.

History: She was born to a criminal king-pin and mafia family When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Armara took refuge in the ruined castle and found the beat up kukri and armor she uses now. Recently she has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and she has money and likes to spend it

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Rich, Criminal record, Nature. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Armara Fate, Female Tiefling Monk 3
Medium (6'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 1000 sp. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Verna Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is greying and her face has many wrinkles. Her green eyes dart from person to person to random spaces in the air.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village she learned the ways of the warrior from her father. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Verna Wildcloak, Female Halfling Expert 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Large well-done wool tapestry (200 gp).


Social Check DCs


Hatae Zheng, Female Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned female wears a simple violet robe with blue stripes complete with hood. She is tall, broad shouldered and powerfully built. She keeps her long brown hair kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: She will rave to anyone who will listen. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Hatae was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Like her father and her brother before her, after school she went straight into learning to become a Tailor. She then took over the family business and is one of the better Tailor for hire.

Motivation: She has a rivalry with the Church that dominates her actions; and further expansion of business

Ideals: Opinionated. Flaws: Insane. Bonds: Poor, Job, Religious. Occupation: Tailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Hatae Zheng, Female Half-Elf Commoner 2
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 17 (+3)11 (+0)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 800 sp.


Social Check DCs


Zepar Talent, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Zepar was born in the east. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He left for the east, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Zepar Talent, Male Tiefling Warlock 3
Medium (6'3") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 800 sp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Lerissa Loathe, Female Tiefling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears black painted combat armor at almost all times. Her hair is black and very short. Her fierce silver eyes like to dwell on things.

Personality: Lerissa wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and retire the richest woman in the east

Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Healer

Voice: Old Prospector

Attributes [hide]

Lerissa Loathe, Female Tiefling Cleric 2
Medium (5'1") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 16 (+3)18 (+4)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1500 sp.


Social Check DCs

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