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NPC Generator

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Advanced [show]


Dadalan Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His blue crest has been sun bleached extensively. His red unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He is a font of random trivia from the lore and stories he has discovered

History: Dadalan was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dadalan took refuge in the ruined castle and found the beat up hammer and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he feels threatened by others

Ideals: Logical. Flaws: Disease, Insane. Bonds: Attractive, Nature. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Dadalan Turnuroth, Male Dragonborn Warrior 3
Medium (6'4") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 15 (+2)12 (+1) 8 (-1)14 (+2)
Skills Deception +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +7 / 1d8+5, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Fenriz Grief, Male Tiefling [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is slicked back into a classic pompadour. His eyes are gold and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the north. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gifted from a young age, Fenriz studied abroad. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Pacifist, Gifted. Bonds: Rich, Attractive, Has a crush, Criminal record. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Fenriz Grief, Male Tiefling Adept 3
Medium (5'8") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 11 (+0)17 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. Tourmaline (140 gp). Aquamarine (300 gp).


Social Check DCs


Eida Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This western woman typically wears red cloth garments or leather armor. Her clothes are grease stained in places. Her silver hair is cut short with large spiked bangs in the front. She has a dull look in her hazel eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Eida was raised in a hard working conservative environment. Her childhood dream was to be a Roofer, but she was a colossal failure. She struck the Jeweler job and began her own company from there.

Motivation: Further expansion of business.

Flaws: Mundane, Fearful. Bonds: Poor, Immigrant, Job. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Eida Tealeaf, Female Halfling Adept 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gruk Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a broad hat to cover his moderate length auburn hair. His amber unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He believes the world needs to unite to get rid of orcs once and for all.

History: The child of a Hunter, who enjoyed hunting, Gruk was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gruk took refuge in the old dungeon and found the beat up falchion and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend.

Ideals: Passionate. Flaws: Disease. Bonds: Adventurer, Enemies, Nature. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

Gruk Blankley, Male Half-Orc Cleric 1
Medium (6'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp.


Social Check DCs


Nyx Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her black hair is still thick. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is afraid of women and trembles around them

History: She was raised by priests from a young age. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is compelled to act according to her religious beliefs; and she uses money and sex appeal to get what she needs

Ideals: Opinionated. Flaws: Shy. Bonds: Rich, Attractive, Religious, Mentor. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Nyx Umbodoben, Female Gnome Bard 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 700 sp. Sardonyx (80 gp).


Social Check DCs

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