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Advanced [show]


Thervan Othronus, Male Elf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears baggy tan pantaloons and a violet scarf. His skin is also unnaturally pale. His long red hair is drawn into a two foot long braid. His thin eyebrows rest above his beady gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a forest tribe. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and meet up once more with his childhood friend

Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer, Debt. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Thervan Othronus, Male Elf Expert 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Spring Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a colorful flower in his brown fur. His green eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Fearful, Disease. Bonds: Rich, Attractive, Adventurer. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Spring Of Passion, Male Tabaxi Bard 4
Medium (6'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 1 Tanglefoot bags. 4 Antitoxin. 1 Tanglefoot bags. 1 Tanglefoot bags.


Social Check DCs


Hugh Tyndall, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. His eyes are violet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a plains tribe. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Impulsive, Insane. Bonds: Attractive, Nature. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Hugh Tyndall, Male Human Adept 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 sp.


Social Check DCs


Gimûb Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His black hair is braided into rings. His amber eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Brewer.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Religious, Job. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Gimûb Windsor, Male Half-Orc Commoner 1
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Wellington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy golden hair. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a criminal king-pin and mafia family Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels kind of lost in life; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Shy, Depressed. Bonds: Criminal record, Adventurer. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Tim Wellington, Male Human Barbarian 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 200 sp. Tourmaline (60 gp).


Social Check DCs

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