Synthrin Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman wears a custom-built plate barding that's adorned with black lining and desert motifs. Her clothes are grease stained in places. Her red crest is lengthy and is close to two feet long. Her eyes are gold and beady.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born a particularly ugly child, much to the horror of her parents. A few years later when the north was not economically sound they moved to her current location. She left for the east, certain she would find work there.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Miner
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
Possessions: 300 sp. Smoky quartz (30 gp).
Drusilia Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears violet painted combat armor at almost all times. She is muscular with a powerful set of arms. Her long brown hair reaches down to her waist. Her fierce brown eyes like to dwell on things.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born in the west. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She then took over the family business and is one of the better Masseuse for hire.
Motivation: She is unsatisfied with her job; and she is compelled to act according to her religious beliefs
Flaws: Antagonistic. Bonds: Job, Immigrant, Religious. Occupation: Masseuse
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Everburning torch.
Don Simmons, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tight fitting yellow shirt and pants. He sports a long red beard, and similarly colored long hair. His hazel eyes are passionate and lively.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy and tries to find solutions quickly.
History: He served in the navy to pay for his family's outstanding loans. His arcane abilities were realized during a raid on his village. In the meantime he has taken over work as a Bather and occasionally as a mercenary.
Motivation: He wants nothing more than to rejoin the army; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly, Antagonistic, Lazy. Bonds: Military. Occupation: Bather
Voice: German accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Silent Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is dressed in a clean brown cloak covering her clean studded leather. Her gray fur is knotted and matted. Her eyes, though not visible through her cowl, are hazel.
Personality: Silent wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Silent was born the youngest of three triplets. In her 14th year, her parents were killed by a drow raid, leaving Silent alone in the world. After a stint in an orphanage, she was adopted. She has drifted from career to career and currently works as a Marshal.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Disciplined, Athletic. Bonds: Family, Enemies, Job. Occupation: Marshal
Voice: Squeaky
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
Hobart Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: A 3'4" eastern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and golden with streaks of chestnut, and is pulled back with small red clips. His beard is chestnut, braided, and well cared for. His green eyes peer out from beneath his deerstalker red hat.
Personality: He loves telling others what to do and how they should feel about things. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hobart took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He now travels the world, in search of power and loot.
Motivation: He's repulsed by the PC.
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Nature. Occupation: Priest
Voice: Boston accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp. Moonstone (60 gp).
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