Tagga Compton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her white hair in a flapper bob. She wears a mask on her face.
Personality: She is extraordinarily eccentric. She believes the world needs to unite to get rid of illithids once and for all.
History: Born in the east her family was never financially stable. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Days after completing her studies, news broke out that her hometown was attacked by illithids. Tagga was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Flaws: Ugly, Insane. Bonds: Enemies, Poor. Occupation: Body Guard
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 40 pp. 1 Alchemist’s fire.
Pikar Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. A true patriot, Pikar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A powerful slaver made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Spice Merchant job and began his own company from there.
Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people
Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Attractive, Military, Mentor. Occupation: Spice Merchant
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. Chrysoprase (20 gp).
Patrick Ansley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a brown vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. He has a dull look in his gray eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants revenge against illithids
Ideals: Joker. Flaws: Ugly, Sensitive. Bonds: Slave, Nature. Occupation: Fortune-teller
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 60 gp. Onyx (60 gp).
Mardnab Garrick, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears professional attire. Her golden hair is still thick. Her gray eyes have a joyful gleam in them most of the time.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was always a brilliant, if unscrupulous mind. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has money and likes to spend it.
Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Bounty Hunter
Voice: Rolls R's
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 10000 cp.
Verin Knack, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green cloak and cross-gartered black stockings. She carries a battered axe and tarnished spear as well. Her hair is dark red and curly. She wears round tiny glasses practically rammed into her face.
Personality: She exudes charisma. She is a tour de force of persuasion. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was raised in a desert tribe. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Fighting, Gifted. Bonds: Attractive, Job, Nature. Occupation: Armorer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
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