Bhevek Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears bulky red painted plate armor. His golden hair is cut jaggedly and amateurishly. His eyes are a pleasant green.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. His martial abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Joker, Entrepeneur, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Banker
Voice: Boston accent
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 300 sp. Obsidian (14 gp).
Jane Asheton, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she dresses in collared shirts and wears a proper scarf over her head, and is pretty ugly. Her hair is cut close to her head. She has a dull look in her violet eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. As long as the job gets done she does not care how it got done.
History: Jane was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. By chance she met her sister recently and the two have been together since.
Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and she loathes her own lifestyle
Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Family, Job. Occupation: Locksmith
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. An abacus with copper, silver and gold markers (50 gp).
Phelaia Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: She wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. Her chestnut hair is drawn into a tight pony tail with a dagger scrunchie. Her black eyes dart from person to person.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village she learned the ways of the warrior from her father. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants revenge against orcs; and retire the richest woman in the west
Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Adventurer, Enemies. Occupation: Junk Dealer
Voice: Squeaky
Attributes [hide]
Medium (4'9") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 37 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 17 (+3) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.
Nithther Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. His black crest is smooth and relatively long. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is witty, but his monotone delivery comes off as unnerving He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.
Ideals: Joker, Justice, Entrepeneur. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Layabout
Voice: Australian accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Infernal, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 40 pp.
Eggren Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green costume with the symbols of death on her torso. She is physically well-built. Her green crest is still thick. Her gold unseeing eyes seem to look past you.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Through the years after Eggren was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Eggren's mother didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Bounty Hunter for the past few years.
Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out
Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Job, Slave. Occupation: Bounty Hunter
Voice: Australian accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp. Amethyst (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!
