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Advanced [show]


Verin Grace, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and sports empty pouches on her belt. Her hair is silver and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Gifted from a young age, Verin studied abroad. Brilliant and gifted she never wanted to apply herself. Since then, she has sought to make the best of life.

Motivation: To get a good night's sleep; and she is currently in port desperately looking for someone to get her out

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Slave, Immigrant. Occupation: Seamstress

Voice: Prounounces S like Z

Attributes [hide]

Verin Grace, Female Tiefling Adept 3
Medium (6'3") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 14 (+2)20 (+5)
Skills Investigation +3, Persuasion +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 pp.


Social Check DCs


Ashgarn Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a black feathered hat and black clothes. His silver hair is kept up in a ponytail inside a feathered hat. His eyes are blue and beady.

Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 14th year, his parents were killed by a giants raid, leaving Ashgarn alone in the world. After a stint in an orphanage, he was adopted. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to have a good time and be beloved; and a deep hatred of giants

Ideals: Gifted, Optimist. Flaws: Ugly, Shy. Bonds: Enemies, Guardian. Occupation: Painter

Voice: Gruff and masculine

Attributes [hide]

Ashgarn Gentry, Male Half-Orc Ranger 1
Medium (6'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Athletics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 gp.


Social Check DCs


Zedaar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in black turtlenecks beneath a brown coat with tan slacks. His scarlet crest is knotted and matted. This red eyed westerner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mason arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Mason soon after.

Motivation: He uses money and sex appeal to get what he needs; and wants to open a new tavern

Ideals: Athletic, Pacifist. Bonds: Rich, Job, Attractive. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Zedaar Jerynomonis, Male Dragonborn Cleric 3
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)12 (+1) 14 (+2)10 (+0)
Skills Nature +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. 1 Silk rope. 1 Simple lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Rivaan Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'8" and tends to wear a black poncho over his likewise colored trousers and shirt. His right leg appears badly burned and disfigured. His crest, while still mostly brass, has prominent grey streaks. His eyes are gold and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Rivaan was left his father's suit of armor and trained in its use and care. After a long history of fighting, Rivaan and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Poor, Military. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Rivaan Hashphronyxadyn, Male Dragonborn Bard 3
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Gnoll, Druidic, Ignan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Nuraval Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Stylist uniform. His hair, while still mostly golden, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his mother was called into army service. A few years later when the west was not economically sound they moved to his current location. He has achieved small success as a Stylist.

Motivation: To be a Layabout again; and he is unsatisfied with his job

Ideals: Athletic. Bonds: Job, Rich, Military, Immigrant. Occupation: Stylist

Voice: Hissing voice

Attributes [hide]

Nuraval Dankil, Male Dwarf Bard 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)15 (+2) 15 (+2)9 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 400 sp. 1 Masterwork Musical instrument.


Social Check DCs

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