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NPC Generator

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Advanced [show]


Valafar Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports black clothing, slightly heavier than average wear. His Stetson hat is riddled with cuts and holes. He has several tiny emerald earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Terse, Fearful. Bonds: Immigrant, Rich. Occupation: Tailor

Voice: Switch between two voices

Attributes [hide]

Valafar Intellect, Male Tiefling Barbarian 1
Medium (5'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 13 (+1)17 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Mûzglob Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a skull on it. His chestnut hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Mûzglob is depressed about a lot of things. He tends to be a nihilist. He feeds upon the attention of others.

History: Mûzglob was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has achieved small success as a Weaver.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Flaws: Depressed. Bonds: Attractive, Job, Adventurer. Occupation: Weaver

Voice: Complex vocabulary, royal

Attributes [hide]

Mûzglob Bradshaw, Male Half-Orc Ranger 1
Medium (6'1") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 11 (+0)9 (-1) 11 (+0)15 (+2)
Skills Nature +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 cp. Deep green spinel (90 gp). 3 Tanglefoot bags.


Social Check DCs


Adelard Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His hair is red and curly. This violet eyed southerner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invites people to come help in his community garden.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Philantrophist. Flaws: Emotional. Bonds: Criminal record. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Adelard Dulmage, Male Half-Elf Expert 2
Medium (4'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)16 (+3) 15 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Terran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 sp. Red garnet (70 gp). White pearl (70 gp). Jet (70 gp).


Social Check DCs


Hobart Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. His thin eyebrows rest above his beady blue eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. Hobart was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Knight

Voice: Stutters

Attributes [hide]

Hobart Stoutman, Male Halfling Expert 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 60 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Juliana Preston, Female Human [Permalink]

Personal [hide]

Description: Standing 5'10", this woman wears suspenders and grey workpants. Her shirt is brown, and she wears a heavy grey leather apron most of the time. She has a very tight haircut. Her half smiles and amber eyes are beguiling and draw you in.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father took her hunting and taught her how to get in the mind of other creatures. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she's looking for her big break

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Nature. Occupation: Shepherd

Voice: Dark and ominous

Attributes [hide]

Juliana Preston, Female Human Ranger 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 13 (+1)18 (+4)
Skills Athletics +3, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 50 gp.


Social Check DCs

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