Thervan Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a robe, a symbol of magic around his neck, and a sai on his belt. His moppish auburn hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Overbrimming with self-confidence, Thervan isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born several months after his father was called into army service. When Thervan reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thervan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Military. Occupation: Detective
Voice: Spits words with contempt
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.
Tod Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many black ritualistic tattoos. He wears light armors faded through time and improper care. His golden hair is kept up in a ponytail inside a Stetson hat. He has several tiny amber earrings on each ear.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also hits on women, regardless of circumstances.
History: Tod was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Wants a kiss.
Flaws: Depressed. Bonds: Rich, Has a crush, Family. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2
Possessions: 2000 cp. 1 Silver holy symbol.
Mara Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: She wears a tight fitting blue shirt and pants. She has dyed her greying white hair a little too much giving a sharp white color. She has violet eyes and a blue hat with a black feather.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She plays an instrument quite well.
History: Born in the east to a Courier, Mara learned a great deal about her father's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She ran away from her former home and has been making her living as a Courier for the past few years.
Motivation: A need for knowledge about a nearby landmark; and further expansion of business
Ideals: Artistic. Flaws: Disease, PTSD. Bonds: Job, Adventurer. Occupation: Courier
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Ignan
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp. Silver pearl (140 gp). 1 Masterwork Common Ranged Weapon.
Willow Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She dresses like a well dressed Beggar does. Her head has been shaved. Her eyes are likewise brown.
Personality: Willow is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She helped her mother out around the business and became quite the natural. She has achieved small success as a Beggar.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Job, Slave. Occupation: Beggar
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Abyssal, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 gp.
Salasar Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. His crest is copper, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He is frequently practicing swordplay.
History: Born in the east to a Spice Merchant, Salasar learned a great deal about his father's area of expertise. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. After a long history of fighting, Salasar and his spouse have recently divorced.
Motivation: Further expansion of business; and to be a bricklayer again
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 10 pp. 1 Buckler.
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Their contribution stands as a beacon of hope for all adventurers!
