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NPC Generator

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Advanced [show]


Vadania Iathrana, Female Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is kept up in a ponytail inside a top hat. She is baby faced.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a Bounty Hunter, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Fortune-teller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and she has a crush on the local bounty hunter

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Vadania Iathrana, Female Elf Cleric 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 17 (+3)11 (+0)
Skills Medicine +5, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Celestial, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: Tourmaline (100 gp).


Social Check DCs


Bathin Dare, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Bathin was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hasn't been sleeping well lately.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Optimist. Flaws: Insomniac, Hedonist. Bonds: Poor, Family. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Bathin Dare, Male Tiefling Wizard 3
Medium (6'10") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Tûmhom Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears professional attire and is in decent physical shape. He wears his silver hair up in a very large beehive style do. His gray eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Bonds: Attractive, Slave, Religious, Poor. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Tûmhom Fulton, Male Half-Orc Fighter 2
Medium (6'0") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 270 gp. Gold and topaz bottle stopper cork (300 gp). Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). 1 Backpack.


Social Check DCs


Merla Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 3'0". She dresses in red turtlenecks beneath a black coat with grey slacks. Her red hair is cut short with large spiked bangs in the front. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She got into the Masseuse business at a young age. Merla was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She has drifted from career to career and currently works as a Masseuse.

Motivation: Meet up once more with her childhood friend.

Ideals: Philantrophist. Flaws: Addict. Bonds: Adventurer, Job, Religious. Occupation: Masseuse

Voice: Uses lots of figures of speech

Attributes [hide]

Merla Fatrabbit, Female Halfling Druid 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills Athletics +2, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 2000 cp.


Social Check DCs


Manea Flair, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She wears a green armored body suit, with a simple brown line shooting up and back down. Her white hair is braided into rings. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She feeds upon the attention of others.

History: A powerful necromancer made her what she is. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.

Motivation: Someone believes her a fraud.

Bonds: Attractive, Enemies, Mentor. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Manea Flair, Female Tiefling Fighter 2
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)9 (-1) 10 (+0)15 (+2)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1800 sp. 1 Holy water.


Social Check DCs

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