Pirithin Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear red clothing when he does not wear armor. He carries a battered kukri and tarnished mace as well. His hair is short and blonde. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in a small island village. His family was turned out during the war. He and his family wandered west to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Pirithin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Joker, Optimist. Flaws: PTSD. Bonds: Enemies, Nature. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp.
Ar-Beka Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a long, white, dusty cloak. His blonde hair is kept up in a ponytail inside a feathered hat. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He speaks before he thinks and is too direct. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Impulsive, Insane, Disease. Bonds: Poor, Criminal record. Occupation: Unemployed
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Theriatis Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He has a long blonde beard with little hanging trinkets. He has a dull look in his gray eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments
History: Born in the north to a Bookbinder, Theriatis learned a great deal about his father's area of expertise. He worked as a nervous Bookbinder and found it very stressful. He ran away from his former home and has been making his living as a Bookbinder for the past few years.
Motivation: To protect his home; and balancing his hectic life and new bookbinder responsibilities is difficult
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Guardian. Occupation: Bookbinder
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: Brown-green garnet (80 gp).
Shautha Hornsby, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized white coat. Her black hair is cut short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a great chef.
History: She was born in the north. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has set out to sabotage the competition.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Masseuse
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Mugrunden Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light black in addition to tight pants. He wears his blue crest up. He is baby faced.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born on a small isolated farm. He was an apprentice working in his father's forge. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom; and sabotage a competitor
Ideals: Athletic, Optimist. Flaws: Mundane. Bonds: Nature, Job. Occupation: Farmer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30 pp. Smoky quartz (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!