Ur-Masi Tindall, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his shortbow. His whole body is exceptionally muscular. His golden hair is still thick. He has green eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Ur-Masi was born with his mother's beautiful face. In his 18th year, his parents were killed by a gnolls raid, leaving Ur-Masi alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls
Flaws: Antagonistic. Bonds: Immigrant, Attractive, Enemies. Occupation: Mayor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 200 sp.
Conrad Bentham, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irascible and easily irritated. He has all his life been fascinated with poetry.
History: Born in the north to a Server, Conrad learned a great deal about his father's area of expertise. A gifted student he started as a Bricklayer, but he got bored and became a Server. He now owns his own business.
Motivation: Sabotage a competitor; and expand his business
Ideals: Fighting, Athletic, Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Server
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 30 gp. Amethyst (40 gp). 1 Masterwork Uncommon Weapon.
Dazzazn Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is portly but not overly obese. His crest, while still mostly rusty, has prominent grey streaks. His red eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Dazzazn grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a carter and was forced into it by his family
Ideals: Joker, Impeccable. Bonds: Family, Adventurer, Nature. Occupation: Carter
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Manea Sage, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears green cloth garments or leather armor. She carries a battered nunchaku and tarnished kukri as well. She keeps her long blue hair kept up in a rat tail. She is very pretty but has cold, dead eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the west to a Shepherd, Manea learned a great deal about her mother's area of expertise. A few years later when the north was not economically sound they moved to her current location. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Fighting, Extrovert. Bonds: Attractive, Job, Immigrant. Occupation: Shepherd
Voice: Soothing and warm
Attributes [hide]
Medium (4'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Azurite (15 gp). Chrysoberyl (120 gp). White pearl (120 gp). 1 Simple lock.
Phann Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: She very much looks the part of a Cook. She keeps her black hair in a pixie cut. Her amber eyes are slightly larger than normal.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: Phann was born the youngest of three triplets. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She tends to her Cook job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and marry her sister to traveling adventurers
Ideals: Persistence. Flaws: Racist. Bonds: Job, Family, Criminal record. Occupation: Cook
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp.
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