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Advanced [show]


Tim Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears silk and lounges about seductively. His hair is black, silky, and of moderate length. His eyes are gray and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Tim Breeden, Male Human Cleric 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)13 (+1) 15 (+2)17 (+3)
Skills Athletics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 120 gp. Golden pearl (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Dalgal Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. He wears a small hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in the south. He was taken from his home at a very young age. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and he's attracted to the pc

Ideals: Impeccable. Bonds: Slave, Criminal record, Immigrant, Job, Has a crush. Occupation: Butcher

Voice: Posh accent

Attributes [hide]

Dalgal Bigtoe, Male Dwarf Paladin 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 15 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 20 (+5)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 110 gp. 3 Thunderstones.


Social Check DCs


Helja Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This northern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. She has slicked back silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Dwarf Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she's looking for her big break

Flaws: Selfish, Secretive. Bonds: Adventurer, Poor, Immigrant. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Helja Frostbeard, Female Dwarf Ranger 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)8 (-1) 14 (+2)15 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp.


Social Check DCs


Jo Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a long blonde ponytail with little hanging trinkets. She has several tiny jet earrings on each ear.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born into a rich family. Over the years she perfected her riding and shooting skills. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Flaws: Insane. Bonds: Rich, Guardian, Criminal record, Nature. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Jo Copperkettle, Female Halfling Druid 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Religion +1, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp. Banded agate (4 gp).


Social Check DCs


Marastyr Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is typically in her Jeweler uniform. She has a moderate pudge and is not very fit. Her hair, while still mostly red, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: This woman loves painting and to teach people painting more than just about anything. She also is a firm believer in the womanly ideal.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: Many gnolls want her driven away; and to prove her worth to the world

Ideals: Artistic. Flaws: Impulsive, Antagonistic. Bonds: Job, Enemies. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Marastyr Trueanvil, Female Dwarf Fighter 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)15 (+2) 14 (+2)12 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 110 gp.


Social Check DCs

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