Mehen Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. His green crest has been sun bleached extensively. This gold eyed westerner is not easily forgotten.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he's in love
Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, Job, Criminal record, Has a crush. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
Possessions: 1000 cp.
Gillyd Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black hair is wavy and long. Her thin eyebrows rest above her beady green eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She would rather hide behind her crafts than deal with other people.
History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She has never given up on her dancing dream.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Detective
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 190 gp.
Adrex Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. He has styled his blue crest well, parting it to the left. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gifted student he started as a Bowyer, but he got bored and became a Scribe. He tends to his Scribe job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Insane. Bonds: Job, Religious, Immigrant. Occupation: Scribe
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Mijira Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white crest. She likes to wear black tank tops with green skirt. She has a hunchback. Her white crest is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the west her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered dancing. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear; and to share knowledge with the world
Ideals: Disciplined, Logical, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Animal Trainer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Aquan, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Gurdis Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and has a large grey mantle and cape that has been intricately interwoven into her brown robe. Her hair is greying and her face has many wrinkles. Her brown eyes peer out from beneath her top grey hat.
Personality: She speaks before she thinks and is too direct. She also is a firm believer in the womanly ideal.
History: Gurdis lived on a farm with her mother, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She has since lost track of the people in her past.
Motivation: She's looking for her big break; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Athletic. Flaws: Impulsive. Bonds: Family, Job, Adventurer. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp.
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