Trail Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears a sleeveless long coat of deep pastel leather and dull tan iron scale mail. His brown fur is still thick. He wears a mask on his face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He plays an instrument quite well.
History: Trail was born in the west. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Ideals: Artistic, Persistence. Flaws: Sensitive. Bonds: In love, Criminal record. Occupation: Stylist
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Three Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'4" and muscular, this northern man wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His lavender fur is kept up in a ponytail inside a small hat. His eyes are a pleasant copper.
Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a plains tribe. Three liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Stableman
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 3000 cp.
Adelaide Warwick, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she has a large grey mantle and cape that has been intricately interwoven into her white robe, and is pretty ugly. She has a long golden ponytail with little hanging trinkets. Her ears are large.
Personality: She is a Barrister first and foremost. She believes firmly that knowledge should be universal. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: Sold as a small child to a necromancer, Adelaide was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Barrister like her mother before her.
Motivation: Regain custody of her son.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Mentor. Occupation: Barrister
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Draconic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 gp.
Jarana Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her golden hair is cut short. She has amber eyes.
Personality: She can speak with the recently deceased. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She struck it rich when she found rare goods in large quantities. She used her abilities to travel the world and help people.
Motivation: She is greedy; and money/treasure
Ideals: Gifted, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Bather
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 25 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 7000 cp.
Mardred Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears just a grey suit. She has a long silver ponytail with little hanging trinkets. Her face is scarred and worn.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She does not believe in violence as a means to an end. She is a dedicated Glassblower but believes her peers are too gung-ho.
History: She was born in the east, but her parents moved at a very young age to the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she has passion for adventuring and risk
Ideals: Justice, Pacifist. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Glassblower
Voice: Sensual and smooth
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1 Average lock.
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