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NPC Generator

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Advanced [show]


Emen Thorpe, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her auburn hair is singed and shortened. Her face is covered beneath a completely black helmet.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off her debts.

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Emen Thorpe, Female Half-Orc Commoner 1
Medium (4'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 500 sp. Zircon (20 gp).


Social Check DCs


Seven In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has cinnamon fur. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her yellow eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Rich, Attractive, Adventurer, Criminal record. Occupation: Server

Voice: Speaks with back of mouth

Attributes [hide]

Seven In the Storm, Female Tabaxi Druid 2
Medium (5'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills Athletics +3, Investigation +4
Senses Passive Perception 9
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


John Merton, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing colorful clothing, dressed as a Farmer. His clothes are grease stained in places. His hair is cut close to his head. He has brown eyes and a grey hat with a white feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Further he is a bit of a stoner and is frequently out of it.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and obtaining odd cultural halfling artifacts is his passion

Flaws: Antagonistic, Addict. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Farmer

Voice: Breathy voice

Attributes [hide]

John Merton, Male Human Expert 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1000 cp. Brown-green garnet (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Quillathe Berevan, Female Elf [Permalink]

Personal [hide]

Description: She wears an entirely tan suit with brown socks and a vest with buckled shoes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Quillathe was born in the east. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Persistence. Flaws: Shy, Fearful. Bonds: Attractive. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Quillathe Berevan, Female Elf Ranger 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adran Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He has a penchant for wearing a ring with an oversized topaz on his right hand. He sports a flattop hair cut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the west to a Spy, Adran learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Rich, Job. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Adran Xistsrith, Male Elf Cleric 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs

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