Hadwisa Mitchell, Female Human [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, and carries halberds. She wears her hair in dreadlocks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She can speak with the recently deceased. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in the west her family was never financially stable. Her divine abilities were realized during a raid on her village. She now spends her time doing works of charity.
Motivation: She has passion for adventuring and risk; and she feels that her past leaves her morally obligated to help
Ideals: Fighting, Gifted, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Tanner
Voice: Russian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 130 gp. 1 Masterwork Heavy steel shield.
Aramil Iathrana, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'0" and wears a fancy tan suit. He wears a deerstalker hat to cover his moderate length black hair. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a font of random trivia from the lore and stories he has discovered
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Aramil took refuge in the ruined castle and found the beat up flail and armor he uses now. He inherited the family business which he has now maintained for 3 years.
Motivation: Expand his business; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Barrister
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Quillathe Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears dark leathers with embroidery. Her wide-brimmed hat is riddled with cuts and holes. Her green eyes have a joyful gleam in them most of the time.
Personality: A deeply religious woman she believes everything happens for a reason. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born at the edge of vast plains. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she is compelled to act according to her religious beliefs
Flaws: Ugly. Bonds: Religious, Rich, Nature, Immigrant. Occupation: Spy
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Spring Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her gray fur is braided into rings. Her eyes are likewise yellow.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a font of random trivia from the lore and stories she has discovered
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Logical, Athletic. Flaws: Secretive, Antagonistic. Bonds: Adventurer. Occupation: Carpenter
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp. Red garnet (160 gp). 1 Masterwork Uncommon Weapon.
Eridred Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses in grey turtlenecks beneath a violet coat with white slacks. She has a slight overbite and is overall scrawny. Her golden hair is still thick. Her amber eyes are slightly larger than normal.
Personality: Cocky and sure of herself, she believes she is the best Glassblower born in the past three hundred years. She is obsessed with finding treasure.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now travels the world, in search of power and loot.
Motivation: She wants to get laid; and expand her business
Ideals: Gifted, Fighting. Bonds: Job, Adventurer, Has a crush. Occupation: Glassblower
Voice: Slow speaker
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 2000 cp. Freshwater pearl (13 gp).
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