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NPC Generator

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Advanced [show]


Paymon Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His blue hair is lengthy and is close to two feet long. He has gleaming, smiling silver eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better village for his children.

Motivation: Expand his business; and further expansion of business

Ideals: Athletic, Gifted. Bonds: Job, Military, Adventurer. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Paymon Felicity, Male Tiefling Warrior 1
Medium (6'8") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 8 (-1)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4

Possessions: 500 sp. Amber (70 gp).


Social Check DCs


Windy Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. His fur is short and black. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Windy embodies much of what other species detest in the Tabaxis. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Stableman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Seeks redemption; and further expansion of business

Flaws: Antagonistic, Impulsive. Bonds: Nature, Job, Criminal record. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Windy Running, Male Tabaxi Wizard 2
Medium (6'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 18 (+4)16 (+3) 16 (+3)10 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin, Elven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 5000 cp.


Social Check DCs


Heather Dulmage, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a custom-built plate barding that's adorned with violet lining and desert motifs. Her brown hair is styled in orderly dreadlocks. She has several tiny ruby earrings on each ear.

Personality: She is overprotective of those who hire her services. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Heather grew up listening to her mother's many stories. She was an athlete and attended two major summer competitions. She never won. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: To reunite with her old friends.

Ideals: Athletic. Flaws: PTSD. Bonds: Rich, Guardian, Adventurer. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Heather Dulmage, Female Half-Elf Commoner 1
Medium (5'5") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Nelkin Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a red collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly silver, has prominent grey streaks. His hazel eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He is a ruthless business man, a trait he acquired from his father.

History: Born in the north to a Spice Merchant, Nelkin learned a great deal about his father's area of expertise. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Nelkin Swiftwhistle, Male Halfling Warlock 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)17 (+3) 14 (+2)17 (+3)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Gnoll, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 600 sp.


Social Check DCs


Abalaba Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears baggy tan pantaloons and a green scarf. Her golden hair is cut short with large spiked bangs in the front. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She uses divination through singing.

History: She was born on a small isolated farm. Her parents enrolled her in a Fighter school at a young age so that she could practice her martial talents. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants revenge against gnolls; and revenge

Ideals: Gifted. Flaws: Cynical. Bonds: Nature, Adventurer, Enemies. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Abalaba Wildwander, Female Gnome Fighter 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)17 (+3) 14 (+2)12 (+1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Gnome, Goblin, Halfling, Draconic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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