Spear On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries with her a set of daggers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her Stetson hat is riddled with cuts and holes. She wears an eyepatch.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is afraid of women and trembles around them
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Spear was left her mother's suit of armor and trained in its use and care. She now spends her time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army
Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy. Bonds: Military. Occupation: Beggar
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 150 gp. Blue quartz (16 gp). 1 Masterwork Thieves’ tools.
Anastrianna Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. Her chestnut hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: She is calm most of the time but flees social interaction. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born to a Brewer, her mother struggled to pay the bills. Anastrianna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She inherited the family business which she has now maintained for 7 years.
Motivation: Doesn't want to be a Barber and was forced into it by her family; and to be a brewer again
Flaws: Shy. Bonds: Poor, Job, Adventurer, Family. Occupation: Barber
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp.
Torgga Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'2". She very much looks the part of a Layabout. Her deerstalker hat is riddled with cuts and holes. Her eyes are likewise violet.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a very good compulsive liar and kleptomaniac.
History: She got into the Layabout business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to trick people and travel the world for free.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Layabout
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 100 sp.
Vezera Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'8" western woman, she wears a lot of dark rich colors, with gold accents. Her white crest is lengthy. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is witty, but her monotone delivery comes off as unnerving She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: The child of a Mortician, who enjoyed hunting, Vezera was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Vezera took refuge in the large cave and found the beat up lance and armor she uses now. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Ideals: Joker. Bonds: Attractive, Poor, Enemies, Nature. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1800 sp.
Altho Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a red collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy black hair. His eyes are a pleasant hazel.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a mountains tribe. His first spouse was a Tanner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Nature, Family. Occupation: Fortune-teller
Voice: Old thin voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 pp. Amethyst (70 gp). 1 Masterwork Common Melee.
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