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Advanced [show]


Beloril Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. He keeps his red hair in a flapper bob. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Beloril grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Shy, Impulsive. Bonds: Attractive, Adventurer, Job. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Beloril Torevir, Male Dwarf Adept 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Intimidation +1, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 gp.


Social Check DCs


Thea Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and tends to wear a red poncho over her likewise colored trousers and shirt. Her golden hair is slicked back into a classic pompadour. She has gleaming, smiling violet eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the north, but her parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Thea's homeland. Thea decided to take the middle way and become a bodyguard. After a long history of fighting, Thea and her spouse have recently divorced.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Thea Brightmoon, Female Halfling Warlock 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 160 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Skamos Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light green in addition to tight pants. His purple hair is thinning but still full. His red eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Skamos embodies much of what other species detest in the Tieflings. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of western immigrants he idolized his mother. Skamos was born on a far western plains where he grew up under the tutelage of his mother, an expert Mason. During his travels, Skamos and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Skamos discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Skamos fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Revenge; and a deep hatred of giants

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Immigrant, Adventurer, Enemies. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Skamos Cheer, Male Tiefling Barbarian 3
Medium (6'9") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 12 (+1)18 (+4)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 80 pp.


Social Check DCs


Tagga Everly, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 4'11" and is a bit bulky. She is very muscular particularly in the legs. She wears many layers of old clothing at all times. Her blonde hair, when down, is lengthy. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is obsessed with her god.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Ranger school at a young age so that she could practice her psionic talents. She has worked as a Bricklayer like her mother before her.

Motivation: Revenge; and her religion dominates her actions

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Religious, Enemies. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Tagga Everly, Female Half-Orc Ranger 1
Medium (4'11") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)11 (+0) 13 (+1)10 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 90 gp. 1 Darkwood Buckler.


Social Check DCs


Helen Myerscough, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She dresses in collared shirts and wears a proper scarf over her head. She has styled her golden hair well, parting it to the right. Her hazel eyes are passionate and lively.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Being a Knight kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To clean up the streets; and she feels that her past leaves her morally obligated to help

Ideals: Opinionated, Extrovert, Gifted. Bonds: Criminal record, Guardian. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Helen Myerscough, Female Human Rogue 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 600 sp. 1 Masterwork Light wooden shield.


Social Check DCs

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