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Advanced [show]


Rose Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her blonde hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She also is a firm believer in the womanly ideal.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. After coming to the age of reason, Rose took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has dedicated herself to building a better village for her children.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Adventurer. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Rose Underfoot, Female Halfling Barbarian 1
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills History +1, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balam Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear green pants and tee shirts. His silver hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: Balam wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the south. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Philantrophist. Bonds: Immigrant, Adventurer, Enemies. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Balam Dread, Male Tiefling Ranger 3
Medium (5'3") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 8 (-1)19 (+4)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Druidic, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Morkral Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and black robe with the hood down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long golden hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He enjoys reading and quiet.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gifted student he started as a Glassblower, but he got bored and became a Apothecary. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: He feels kind of lost in life; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Justice, Logical, Artistic. Flaws: Depressed. Bonds: Job. Occupation: Apothecary

Voice: Hard of hearing, loud

Attributes [hide]

Morkral Burrowfound, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)17 (+3) 16 (+3)10 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Druidic, Infernal, Celestial
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 gp.


Social Check DCs


Quelenna Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is white and curly. Her ears are large.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She believes the world needs to unite to get rid of orcs once and for all.

History: A powerful necromancer made her what she is. While studying, she fell in love. They married and had a daughter. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Flaws: Ugly, Mundane. Bonds: Enemies, Mentor, In love. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Quelenna Floshem, Female Half-Elf Commoner 4
Medium (5'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)14 (+2) 9 (-1)17 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 9
Languages Common, Elven, Orc, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Great Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears tattered old clothes. She has no fur. She has gleaming, smiling green eyes.

Personality: She likes to make people angry or surprised. She is a logical person and will generally grow upset if things defy logic and science.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an athlete and attended two major summer competitions. She never won. She was granted martial powers by her dying sister.

Motivation: Wants to work out more often; and she wants revenge against illithids

Ideals: Athletic, Logical, Gifted. Flaws: Ugly, Antagonistic. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Great Shoe, Female Tabaxi Warlock 3
Medium (5'5") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Pink pearl (40 gp). Chrysoberyl (40 gp). Bloodstone (70 gp).


Social Check DCs

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