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Advanced [show]


Veloptima Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it, and sports empty pouches on her belt. She has styled her brown hair well, parting it to the left. Her eyes are brown.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She believes the world needs to unite to get rid of drow once and for all.

History: Veloptima was born in the south. At a young age she loved to build and create. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and revenge

Ideals: Persistence. Flaws: Ugly, PTSD. Bonds: Job, Enemies. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Veloptima Timbers, Female Gnome Barbarian 2
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 320 gp.


Social Check DCs


Fonkin Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a blue vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.

History: Fonkin hails from a village terrorized by gnolls. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Religious, Enemies. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Fonkin Nucklestamp, Male Gnome Aristocrat 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 8 (-1)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp. Freshwater pearl (11 gp).


Social Check DCs


Adran Berevan, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and likes to wear tan tank tops with brown pants. His long white hair is drawn into a two foot long braid. His eyes are a pleasant amber.

Personality: He has always had a great fascination with Human culture. He is a bit of a xeno-phobe, disliking non-Elves.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Mayor.

Motivation: He desires power and/or immortality; and balancing his hectic life and new mayor responsibilities is difficult

Flaws: Racist. Bonds: Mentor, Job, Adventurer. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Adran Berevan, Male Elf Rogue 1
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)10 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Athletics +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5

Possessions: 4000 cp.


Social Check DCs


Sarah Read, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has a very tight haircut. Her fair skin shows little sign of her aristocratic breeding.

Personality: Cocky and sure of herself, she believes she is the best Courier born in the past three hundred years. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Sold as a small child to a brothel owner, Sarah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken from her home at a very young age. She tends to her Courier job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and wants her loneliness to end

Bonds: Attractive, Job, Has a crush, Mentor, Slave. Occupation: Courier

Voice: Low range voice

Attributes [hide]

Sarah Read, Female Human Commoner 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Oren Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. His black hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Oren grew up listening to his father's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He wants to meet his childhood hero; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Athletic, Disciplined. Flaws: Insomniac. Bonds: Adventurer, Criminal record. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Oren Nimblefingers, Male Halfling Cleric 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp.


Social Check DCs

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