Aura In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a large pastel jacket. He keeps his long cinnamon fur kept up in a rat tail. His eyes are copper.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a ruthless business man, a trait he acquired from his father.
History: Aura lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Seamstress and found it very stressful. He inherited the family business which he has now maintained for 8 years.
Motivation: Wants to open a new tavern.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Family, Job. Occupation: Seamstress
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp.
Oloric Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This man prefers to wear brown clothing when he does not wear armor. He is muscular with a powerful set of arms. His hair is short and brown. His eyes are blue and beady.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in a small desert village. While studying, he fell in love. They married and had a son. He inherited the family business which he has now maintained for 13 years.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Flaws: Ugly, Impulsive. Bonds: Job, Nature, In love, Adventurer. Occupation: Shoemaker
Voice: German accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 pp.
Ella Blankley, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red hair is slicked back into a classic pompadour. She is baby faced.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born the only child of a wealthy merchant. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying brother.
Motivation: Retire the richest woman in the south; and wants to have a good time and be beloved
Ideals: Optimist, Justice, Entrepeneur, Gifted. Occupation: Bounty Hunter
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp. 4 Antitoxin.
Waywocket Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears skinny pants and wears a tan and yellow robe with the hood down. Her long silver hair reaches down to her waist. She is very pretty but has cold, dead eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: The child of western immigrants she idolized her father. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been saving her money to try and buy her brother's freedom.
Motivation: An old rival family wants her found; and wants to raise her children well
Flaws: Emotional. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Carpenter
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Pikar Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is slicked back into a classic pompadour. His eyes are a pleasant brown.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.
History: Pikar hails from a village terrorized by illithids. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by illithids. Pikar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern
Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Enemies, Job. Occupation: Bricklayer
Voice: Hollow voice
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 60 gp.
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