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Raymond Beitz, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a large grey jacket. His blonde hair is unkempt and raggedy. This blue eyed easterner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Raymond enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he has passion for adventuring and risk

Flaws: Ugly, Secretive, Hedonist. Bonds: Poor, Nature, Adventurer. Occupation: Servant

Voice: Rolls R's

Attributes [hide]

Raymond Beitz, Male Human Warrior 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Duvamil Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She sports tan clothing, slightly heavier than average wear. She is an epitome of beauty. She wears a top hat to cover her moderate length silver hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: Her tongue was cut out and she uses sign language. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of eastern immigrants she idolized her father. In her 11th year, her parents were killed by a giants raid, leaving Duvamil alone in the world. After a stint in an orphanage, she was adopted. She left for the east, certain she would find work there.

Motivation: Revenge; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Immigrant, Enemies. Occupation: Baker

Voice: Breathy voice

Attributes [hide]

Duvamil Ironhide, Female Gnome Sorcerer 2
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 270 gp. 1 Half-Plate.


Social Check DCs


Nagrette Blyth, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white shirt with thin tan vertical stripes and black pants. She keeps her blonde hair in a pixie cut. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Sellsword, who enjoyed hunting, Nagrette was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nagrette took refuge in the large cave and found the beat up sword and armor she uses now. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To unite with her sister; and her relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Nature, Family. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Nagrette Blyth, Female Half-Orc Expert 1
Medium (4'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 16 (+3)14 (+2) 12 (+1)8 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Druidic, Infernal
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 20 gp. Moonstone (30 gp).


Social Check DCs


Eldeth Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is portly but not overly obese. Her moppish silver hair is in a traditional bowl cut. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the east her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stylist work with an outfit from a few towns over. Stylist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Stylist for hire.

Motivation: To be a Herbalist again; and sabotage a competitor

Flaws: Secretive. Bonds: Attractive, Job, Poor. Occupation: Stylist

Voice: Shortens vowels

Attributes [hide]

Eldeth Daraln, Female Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man dresses well, wearing brown shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. His yellow fur is knotted and matted. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He works hard and plays hard.

History: Gifted from a young age, Lone studied abroad. Like his mother and his sister before him, after school he went straight into learning to become a Mortician. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: A strong sense of loyalty to Halfling people.

Ideals: Gifted. Flaws: Racist, Hedonist. Bonds: Attractive, Job. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Lone In the Wind, Male Tabaxi Commoner 1
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 9 (-1)17 (+3)
Skills Investigation +3, Stealth +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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