Spring Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has moderate length beige fur. Her eyes are blue and beady.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She comes from a rich southern family. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She now spends her time doing works of charity.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Rich, Family. Occupation: Adventurer
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 4000 cp. 1 Masterwork Common Melee.
Shifting Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a pastel shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He wears his beige fur up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Banker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 18 (+4) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp. 1 Masterwork Heavy steel shield.
Dentratha Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is well dressed, constantly wearing a green suit, brown shirt, and white tie. She is muscular with a powerful set of arms. Her silver crest is long and unkept. She wears an eyepatch.
Personality: She can speak with the recently deceased. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born in a small village she learned the ways of the warrior from her mother. When Dentratha reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world.
Ideals: Gifted, Fighting. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Marshal
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Tod Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'4" and wears a white costume with the symbols of luck on his torso. His right leg appears badly burned and disfigured. His hair is silver and very short. His eyes are likewise violet. His teeth are white and perfect.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Tod has worked very hard to control his curse. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their daughter. He worked as a Beggar, and he later adopted a second daughter.
Motivation: To unite with his sister.
Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Beggar
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
Dazzazn Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing colorful clothing, dressed as a Sage. His crest is gold and very short. His eyes are red and he is always smoking a pipe.
Personality: He is business-like. He takes instructions and follows them to the letter. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Dazzazn studied abroad. Over the years he perfected his riding and shooting skills. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: He wants to meet his childhood hero; and wants to open a new tavern
Ideals: Athletic, Professionalism, Gifted. Bonds: Adventurer, Nature, Job. Occupation: Sage
Voice: Slow speaker
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
