Armara Quest, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears silk and lounges about seductively, and a wedding ring on her right hand. Her hair is cut close to her head. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She also is a firm believer in the womanly ideal.
History: Armara was born with her father's beautiful face. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To prove her worth to the world.
Flaws: Addict, Impulsive. Bonds: Attractive, In love, Adventurer. Occupation: Bookbinder
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
Possessions: 130 gp.
Gorbundus Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man wears a green collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. His silver crest is knotted and matted. This red eyed southerner is not easily forgotten.
Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of a Ruler, who enjoyed hunting, Gorbundus was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Blacksmith like his mother before him.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Opinionated. Bonds: Poor, Immigrant, Job, Nature. Occupation: Blacksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Orryn Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His black hair is cut short. His otherwise smooth face is marked with small tiny scars.
Personality: Orryn is depressed about a lot of things. He tends to be a nihilist. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a pair of adventurers, Orryn grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered east to less war torn lands. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: To unite with his sister; and regain custody of his daughter
Flaws: Depressed, PTSD, Disease. Bonds: Attractive, Adventurer, Family. Occupation: Herbalist
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 280 gp.
Aasathra Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her crest is brass, silky, and of moderate length. Her gold eyes are passionate and lively.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a minor phobia of water and hates getting wet.
History: Aasathra was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aasathra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She uses money and sex appeal to get what she needs; and she is terrified, and will act out of fear
Ideals: Joker, Fighting. Flaws: Fearful. Bonds: Rich, Attractive. Occupation: Performer
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 30000 sp. 1 Minor magic item.
Gale Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His fur, while still mostly white, has prominent grey streaks. His face is scarred and worn.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A true patriot, Gale would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Emotional. Bonds: Military, Rich. Occupation: Slave Trader
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
Possessions: 80 pp.
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Their contribution stands as a beacon of hope for all adventurers!
