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NPC Generator

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Advanced [show]


Immeral Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is dressed in earthy colors with a blue and tan handkerchief worn on his left side. His white hair is matted, messy, and big. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He receives visions of the future at random moments

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Immeral was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Artistic. Flaws: Ugly, Addict, Sensitive. Bonds: Enemies. Occupation: Fletcher

Voice: Creaky witch voice

Attributes [hide]

Immeral Goltorah, Male Elf Ranger 2
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 9 (-1)13 (+1)
Skills Insight +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Emeny Cooper, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a long black ponytail with little hanging trinkets. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is overprotective of those who hire her services. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in the south to a Unemployed, Emeny learned a great deal about her father's area of expertise. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.

Motivation: Revenge; and further expansion of business

Flaws: Forgetful. Bonds: Guardian, Job, Adventurer, Enemies. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Emeny Cooper, Female Half-Elf Rogue 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)16 (+3) 17 (+3)13 (+1)
Skills Athletics +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Terran, Celestial
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6

Possessions: 40000 cp. Golden yellow topaz (1500 gp).


Social Check DCs


Ernest Gracey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses in grey turtlenecks beneath a black coat with grey slacks. He wears a feathered hat to hide his balding. His eyes, though not visible through his cowl, are amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Hunter and found it very stressful. He struck the Hunter job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Gifted. Flaws: Secretive. Bonds: Poor, Job. Occupation: Hunter

Voice: French accent

Attributes [hide]

Ernest Gracey, Male Human Rogue 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 13 (+1)16 (+3)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Drifting Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His fur is short and orange. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drifting is combative with any and all who dare try his patience in the slightest.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a giants raid, leaving Drifting alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against giants; and revenge

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Drifting Of Storm, Male Tabaxi Cleric 1
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Delebean Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. He has a long red beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.

History: Delebean lived on a farm with his father, near the main road leading to a nearby town. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear

Ideals: Fighting, Philantrophist. Flaws: Mundane, Fearful. Bonds: Family, Slave. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Delebean Scheppen, Male Gnome Paladin 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 220 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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