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Advanced [show]


Paela Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears just a red suit. Her hair is always cut to a buzz. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Prone to second guessing herself, she comes off as nervous. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She served in the navy to pay for her family's outstanding loans. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Military, Adventurer. Occupation: Brewer

Voice: Slurs words

Attributes [hide]

Paela Greenleaf, Female Halfling Rogue 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)9 (-1) 13 (+1)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp.


Social Check DCs


Ermina Bohm, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she prefers to wear violet pants and tee shirts. She wears a colorful flower in her black hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She would rather hide behind her crafts than deal with other people.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Ermina was left her mother's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To clean up the streets; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Guardian, Military. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Ermina Bohm, Female Half-Elf Warrior 1
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. A delicate brass dragon egg (90 gp).


Social Check DCs


Lilith Victory, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a worn and beaten armor. Her hair is white and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: Lilith is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She found a children's book about a Tiefling Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has decided she is irredeemable; and to reunite with her old friends

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Lilith Victory, Female Tiefling Aristocrat 2
Medium (4'8") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 8 (-1)18 (+4)
Skills Deception +6, History +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp. Blue star sapphire (400 gp). Azurite (15 gp). 1 Chain shirt.


Social Check DCs


Elizabeth Gracey, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her black hair is greasy and uncared for. Her face is scarred and worn.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She believes the world needs to unite to get rid of gnolls once and for all.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She ran away from her former home and has been making her living as a Marshal for the past few years.

Motivation: She is unsatisfied with her job.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Enemies, Immigrant. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Elizabeth Gracey, Female Human Sorcerer 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 gp.


Social Check DCs


Az-Bror Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He is dressed in a clean black cloak covering his clean studded leather. His hair is brown and curly. His brown eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Az-Bror hails from a village terrorized by dire rats. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He has worked as a Blacksmith like his father before him.

Motivation: Revenge.

Ideals: Professionalism. Bonds: Attractive, Job, Enemies. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Az-Bror Cotton, Male Half-Orc Rogue 1
Medium (6'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 90 gp.


Social Check DCs

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