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NPC Generator

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Advanced [show]


Eran Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear flannel. Her white hair has been sun bleached extensively. Her fierce blue eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Eran embodies much of what other species detest in the Halflings. She is a font of random trivia from the lore and stories she has discovered

History: She was born on a small isolated farm. She dropped out of school before completing her studies. She has drifted from career to career and currently works as a Fletcher.

Motivation: Further expansion of business; and to get a good night's sleep

Ideals: Logical. Flaws: Antagonistic, Insomniac. Bonds: Nature, Job. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

Eran Honeypot, Female Halfling Commoner 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)17 (+3) 16 (+3)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common, Halfling, Terran, Infernal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Eberk Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a hunchback. His white hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. Like his father and his brother before him, after school he went straight into learning to become a Carter. He now owns his own business.

Motivation: To be a Detective again; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly, Insane, Disease. Bonds: Job. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Eberk Aranore, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 11 (+0)9 (-1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Halfling, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 50 gp.


Social Check DCs


Halimath Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his shield ready. His chestnut hair is matted, messy, and big. His eyes are green and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the south to a Fisher, Halimath learned a great deal about his mother's area of expertise. He worked as a nervous Fisher and found it very stressful. In the meantime he has taken over work as a Fisher and occasionally as a mercenary.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Slave, Job, Adventurer. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Halimath Wasanthi, Male Elf Expert 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 7 (-2)13 (+1) 15 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Naill Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'7" when asserting himself. His golden hair is greasy and uncared for. His green eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Gifted from a young age, Naill studied abroad. He worked as a nervous Soapmaker and found it very stressful. He inherited the family business which he has now maintained for 13 years.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Naill Caphaxath, Male Elf Expert 2
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 9 (-1)11 (+0) 9 (-1)8 (-1)
Skills Insight +1, Stealth +6
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Braak Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with deerstalker hat. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with his god.

History: Born to a pair of adventurers, Braak grew up listening to his mother's many stories. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Religious, Adventurer. Occupation: Crown-heir

Voice: Sensual and smooth

Attributes [hide]

Braak Gracey, Male Half-Orc Expert 2
Medium (5'10") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)8 (-1) 14 (+2)16 (+3)
Skills History +1, Intimidation +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 9000 cp. Lapis lazuli (6 gp). Zircon (70 gp). Rock crystal (70 gp). 4 Holy water.


Social Check DCs

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