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NPC Generator

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Advanced [show]


Althaea Withrethin, Female Elf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her silver hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is mildly Elf supremacist, though she does not identify as such. Flattery will make her almost putty in your hands.

History: Born to a Brewer, her mother struggled to pay the bills. Through the years after Althaea was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Althaea's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Half-Elven people; and she has money and likes to spend it

Flaws: Ugly, Racist, Selfish, Antagonistic. Bonds: Poor. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Althaea Withrethin, Female Elf Warlock 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 18000 cp. 1 Climber’s kit. 1 Small steel mirror. 1 Good lock.


Social Check DCs


Anne Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'11". She has a large red mantle and cape that has been intricately interwoven into her grey robe, and her gloved hand is found clutching a dagger. Her brown hair is knotted and matted. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is used to getting what she wants. In part because she is a meticulous planner.

History: Anne was born the youngest of three triplets. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Due to her spouse's obsession with being a Shipwright they were divorced and she won custody of their son. She worked as a Sage, and she later adopted a second son.

Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Family, Debt. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Anne Sunmeadow, Female Halfling Cleric 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 9 (-1)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Halfling, Auran, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. 1 Disguise kit.


Social Check DCs


Morana Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing the road beaten gear of a warrior. Her moppish red hair is in a traditional bowl cut. Her thin eyebrows rest above her beady hazel eyes.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is obsessed with her god.

History: Morana was born in the west. At a young age she loved to build and create. At some point she was captured by illithids and was tortured. After several years of this she finally managed to escape. Days after completing her studies, news broke out that her hometown was attacked by illithids. Morana was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: A deep hatred of illithids; and she wants revenge against illithids

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Enemies, Religious, Slave. Occupation: Stylist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Morana Rumnaheim, Female Dwarf Bard 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)17 (+3) 12 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Giant, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 270 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Don Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. He has shaved his head bald. He has several tiny jet earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Ugly, Greedy, Disease. Bonds: Rich. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Don Raethran, Male Half-Elf Adept 3
Medium (5'4") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Traki Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. His hair is long and auburn with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. He has hazel eyes and a blue hat with a white feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the north, but his parents moved at a very young age to the east. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Traki took refuge in the large cave and found the beat up glaive and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Immigrant, Nature, Job. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Traki Amakiir, Male Elf Aristocrat 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 60 gp. Rose (20 gp).


Social Check DCs

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