Silgre Mitchell, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many tan ritualistic tattoos. She is well dressed, constantly wearing a white suit, tan shirt, and green tie. Her silver hair is singed and shortened. This hazel eyed southerner is not easily forgotten.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. A true patriot, Silgre would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She now travels the world, in search of power and loot.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Ugly. Bonds: Enemies, Military, Religious, Adventurer. Occupation: Mercenary
Voice: Italian accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 280 gp.
Hatae Aloro, Female Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her golden hair is drawn into a tight pony tail with a dagger scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born to a pair of adventurers, Hatae grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better kind of golem.
Motivation: Meet up once more with her childhood friend.
Ideals: Athletic. Flaws: Insomniac, Shy. Bonds: Adventurer, Attractive. Occupation: Barber
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Silver pearl (50 gp).
Baggi Asheton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. With bright chestnut hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Map Maker, but she was a colossal failure. She ran away from her former home and has been making her living as a Glassblower for the past few years.
Motivation: To pay off her debts; and balancing her hectic life and new glassblower responsibilities is difficult
Ideals: Justice. Flaws: Racist. Bonds: Poor, Job, Debt. Occupation: Glassblower
Voice: Slurs words
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 5000 cp. Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Good lock.
Azzakh Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a green coat over a white low-cut shirt, and a deerstalker hat upon his head. Beneath his clothing is a huge mess of scar tissue. He has styled his copper crest well, parting it to the left. His eyes are gold and catlike.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Azzakh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Azzakh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Azzakh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his daughter; and to reunite with his absent mother
Flaws: Shy. Bonds: Slave, Family, Poor, Nature. Occupation: Stylist
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Auran, Gnoll, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Maynild Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is dressed in earthy colors with a violet and pastel handkerchief worn on her left side. She is muscular with a powerful set of arms. Her blonde hair is unkempt and raggedy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was raised in a forest tribe. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Flaws: Ugly, Insomniac, Mundane, Fearful. Bonds: Poor, Nature. Occupation: Mercenary
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
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