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Advanced [show]


Cressel Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a fine chain shirt which he covers with black colored cloaks and clothing, and is pretty ugly. His white hair is kept up in a ponytail inside a Stetson hat. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Cressel isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Slave, Job. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Cressel Sympathy, Male Tiefling Paladin 3
Medium (6'10") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Lance Kinsley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His hair, while still mostly red, has prominent grey streaks. He has a dull look in his gray eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a font of random trivia from the lore and stories he has discovered

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice, Logical. Bonds: Mentor, Religious. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Lance Kinsley, Male Human Aristocrat 1
Medium (6'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)9 (-1) 12 (+1)17 (+3)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3

Possessions: 110 gp. Pink pearl (160 gp).


Social Check DCs


Tree In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries lances. He wears a colorful flower in his yellow fur. His amber eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: When he was but 5 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: He has comitted a past crime that haunts him to this day; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Bonds: Attractive, Criminal record, Immigrant. Occupation: Tailor

Voice: German accent

Attributes [hide]

Tree In the Morning, Male Tabaxi Aristocrat 2
Medium (6'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Ortegar Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with Stetson hat. His chestnut hair is braided into rings. His eyes are likewise amber.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He desires power and/or immortality; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Religious, Adventurer. Occupation: Gardener

Voice: Ums and uhs a lot

Attributes [hide]

Ortegar Shadowquick, Male Halfling Aristocrat 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)16 (+3) 14 (+2)10 (+0)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling, Gnome, Terran, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Diggory Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a yellow tunic with white highlights, and long green pants that bunch up around his shoes. His whole body is exceptionally muscular. His white hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. The war was a terrible time for him, and Diggory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast plains. His family was turned out during the war. He and his family wandered south to less war torn lands. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Insane, Depressed, PTSD. Bonds: Immigrant, Military, Nature. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Diggory Hanali, Male Half-Elf Bard 2
Medium (5'3") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 110 gp.


Social Check DCs

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