Leucis Music, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He keeps his brown hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Leucis is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the east, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: Money/treasure; and further expansion of business
Flaws: Depressed, Fearful. Bonds: Immigrant, Job, Rich. Occupation: Courier
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Goblin, Abyssal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 220 gp.
Barendd Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. His hair is short and black. He wears large thick round spectacles.
Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur. Flaws: Disease, Addict. Bonds: Rich, Criminal record. Occupation: Merchant
Voice: Dutch accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Alberich Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears grey trousers with green and white striped suspenders. He wears various colorful collared shirts. His auburn hair, when down, is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.
History: Alberich was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: He desires power and/or immortality.
Ideals: Athletic. Flaws: Selfish. Bonds: Adventurer, Poor, Nature. Occupation: Locksmith
Voice: Hissing voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 18 (+4) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 4000 cp. Star rose quartz (30 gp).
Jade Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Cook. She is physically well-built. Her yellow fur is thinning but still full. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does not believe in violence as a means to an end. She is a dedicated Cook but believes her peers are too gung-ho.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cook work with an outfit from a few towns over. Cook work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Cook job now, and dutifully fulfills any obligations she has.
Motivation: She is greedy; and money/treasure
Ideals: Pacifist. Flaws: Addict, Antagonistic. Bonds: Slave, Job, Rich. Occupation: Cook
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 4000 cp.
Beast Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel costume with the symbols of death on his torso. He has no fur. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He loathes his own lifestyle; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Depressed, Insane. Bonds: Slave. Occupation: Brewer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 sp.
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