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Advanced [show]


Flame In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a lot of dark rich colors, with gold accents. She keeps her long cinnamon fur kept up in a rat tail. Her yellow eyes lackadaisically let the world flow into them.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She got into the Guard business at a young age. A gifted student she started as a Body Guard, but she got bored and became a Guard. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Flaws: Cynical, Secretive. Bonds: Attractive, Immigrant, Job. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Flame In the Wind, Female Tabaxi Wizard 3
Medium (4'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 16000 cp.


Social Check DCs


Kilia Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: 3'10" and muscular, this southern woman dresses in collared shirts and wears a proper scarf over her head. Her hair is long and chestnut with streaks of auburn, and is pulled back with small brown clips. Her amber eyes are slightly larger than normal.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Further she is a bit of a stoner and is frequently out of it.

History: She was born to loving parents in a slum to the south. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often; and wants her loneliness to end

Ideals: Athletic. Flaws: Disease, Addict. Bonds: Poor, Nature. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Kilia Ironfist, Female Dwarf Warrior 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)12 (+1) 18 (+4)10 (+0)
Skills Insight +6, Investigation +3
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Breena Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She very much looks the part of a Weaver. She is portly but not overly obese. Her auburn hair is matted, messy, and big. Her eyes are likewise amber.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She always tries to repair and not replace. It was this mentality that drove her into the Weaver business.

History: Born in the south to a Weaver, Breena learned a great deal about her mother's area of expertise. She worked as a nervous Weaver and found it very stressful. She used her abilities to travel the world and help people.

Motivation: She is unsatisfied with her job.

Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Breena Timbers, Female Gnome Ranger 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp.


Social Check DCs


Drifting Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears pastel leather gloves, a pastel jacket, and tight pants. His fur is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Artistic, Logical, Gifted. Flaws: Ugly, Insane. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Drifting Of Wine, Male Tabaxi Commoner 1
Medium (6'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp. 1 Magnifying glass.


Social Check DCs


Theobald Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his flail. His tied-back hair is chestnut. His violet eyes peer out from beneath his small violet hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Optimist. Bonds: Family, Adventurer, Job. Occupation: Laborer

Voice: French accent

Attributes [hide]

Theobald Shupe, Male Half-Elf Aristocrat 3
Medium (5'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 9 (-1)17 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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