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Advanced [show]


Anakis Justice, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her red hair up. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of herself, she believes she is the best Tailor born in the past three hundred years. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born in the west, but her parents moved at a very young age to the south. She helped her father out around the business and became quite the natural. She left for the west, certain she would find work there.

Motivation: Wants to open a new tavern; and to clean up the streets

Bonds: Job, Military, Immigrant, Guardian. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anakis Justice, Female Tiefling Expert 2
Medium (4'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 14 (+2)17 (+3)
Skills Athletics +4, Performance +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5

Possessions: 200 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). Solid gold idol (300 gp).


Social Check DCs


Bethrynna Waite, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow vest and prefers brown and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of pickaxes on her belt, each one with a aquamarine on the hilt. Her blonde hair is heavily combed to the left. Her eyes are hazel and beady.

Personality: She likes to make people angry or surprised. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Rich. Occupation: Interpreter

Voice: Scottish accent

Attributes [hide]

Bethrynna Waite, Female Half-Elf Sorcerer 3
Medium (5'7") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 900 sp. 1 Chain shirt. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Erevan Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. He has a brown handlebar mustache and slicked back brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Erevan was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Erevan Coleman, Male Half-Elf Fighter 4
Medium (5'2") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)10 (+0) 15 (+2)16 (+3)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Diggory Burton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Fighting. Flaws: Insane, Antagonistic. Bonds: Family, Job. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

Diggory Burton, Male Human Rogue 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. 1 Masterwork Thieves’ tools.


Social Check DCs


Sun In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her fur is short and beige. She wears a mask on her face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Sun grew up listening to her mother's many stories. Her first spouse was a Glassblower, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Doesn't want to be a Barrister and was forced into it by her family.

Ideals: Optimist, Extrovert. Bonds: Adventurer, Family. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Sun In the Storm, Female Tabaxi Adept 2
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs

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