Vadania Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her tan boots flare out at the collars. She carries with her a set of sickles on her belt, each one with a jet on the hilt. She has a very tight haircut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Vadania was born in the east. At a young age she loved to build and create. At a young age her father died while driving off some brigands. Her mother being the stubborn sort decided to stay and helped train her in sickle use. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Many brigands want her driven away; and a need for knowledge about a nearby landmark
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Sailor
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Goblin
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
Possessions: 1 Masterwork Common Ranged Weapon.
Bilbron Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male dresses well, wearing blue shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. His moppish golden hair is in a traditional bowl cut. He has several tiny amber earrings on each ear.
Personality: He is almost excessively polite to everyone, even when angry. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He is the product a well kept family trust fund and as such has never really known need. He moved out east to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and he is greedy
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Rich, Criminal record. Occupation: Cartwright
Voice: Loud with bravado
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 pp.
Chay Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a white tunic with grey highlights, and long white pants that bunch up around his shoes. His hair is short and golden. He wears round tiny glasses practically rammed into his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can't help but pocket interesting objects he comes across
History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He used his abilities to trick people and travel the world for free.
Motivation: Someone believes him a fraud; and he wants to meet his childhood hero
Flaws: Disease. Bonds: Criminal record, Nature, Adventurer, Enemies. Occupation: Jeweler
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 600 sp. Carnelian (30 gp).
Berrian Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'7" and tends to wear a large tan jacket. He has a long auburn beard with little hanging trinkets. His eyes are likewise green.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Berrian lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his absent mother; and wants to work out more often
Ideals: Gifted, Athletic. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Server
Voice: Scandinavian accent
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 800 sp.
Cloud Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bastard sword, but if one is not available she will default to her lance. Her fur, while still mostly red, has prominent grey streaks. She wears a mask on her face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Cloud was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new navigator responsibilities is difficult
Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Job. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
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