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NPC Generator

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Advanced [show]


Zook Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a wide-brimmed hat to hide his balding. His eyes are hazel and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the east, but his parents moved at a very young age to the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Gifted, Extrovert. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Zook Musgraben, Male Gnome Adept 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)9 (-1) 10 (+0)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 390 gp. 1 Darkwood Buckler.


Social Check DCs


Randal Darby, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears grey painted combat armor at almost all times. His hair is red and curly. He has a dull look in his green eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a great chef.

History: A powerful wizard made him what he is. He worked as a nervous Weaver and found it very stressful. He then took over the family business and is one of the better Weaver for hire.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Poor, Job, Mentor. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Randal Darby, Male Human Druid 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Stealth +1
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Ulfgar Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He has done his best to style his brown hair to look like a famous performer. He has a tattooed face.

Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Ulfgar was born in the east. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He struck the Barber job and began his own company from there.

Motivation: Marry his brother to traveling adventurers; and expand his business

Ideals: Entrepeneur, Persistence. Flaws: Insane. Bonds: Job, Family. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Ulfgar Rubyeye, Male Dwarf Wizard 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 19 (+4)14 (+2) 10 (+0)10 (+0)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3000 cp.


Social Check DCs


Silgre Law, Female Half-Orc [Permalink]

Personal [hide]

Description: She is renowned for her bright black dresses and hats, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her hair is greying and her face has many wrinkles. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She acts crazy and hedonistic. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Silgre was born with her father's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To reunite with her absent father; and regain custody of her son

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Job, In love, Family. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Silgre Law, Female Half-Orc Aristocrat 2
Medium (4'9") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 12 (+1)8 (-1)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Aura Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She is physically well-built. Her fur is gray and curly. Her green eyes peer out from beneath her top pastel hat.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to loving parents in a slum to the south. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She is terrified, and will act out of fear; and she is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Impulsive, Insane, Fearful. Bonds: Poor, Guardian. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Aura Candle, Female Tabaxi Rogue 4
Medium (5'6") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs

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