Surina Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'5", this woman wears professional attire. Her crest is silver and curly. Her eyes, though not visible through her cowl, are red.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a great chef.
History: She was born blind and as such lacked many opportunities for work. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying brother.
Motivation: She feels kind of lost in life; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Gifted. Flaws: Disease, Depressed. Bonds: Attractive. Occupation: Banker
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 40 pp. Carnelian (30 gp). Aquamarine (800 gp).
Foxilon Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is cut short. His eyes are amber and he is always smoking a pipe.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Enemies, Religious. Occupation: Slave Trader
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 160 gp.
Bimpnottin Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. Her skin is fair and her fingers are delicate and long. She wears her hair in dreadlocks. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She uses divination through singing.
History: Bimpnottin was raised in a hard working conservative environment. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She used her abilities to travel the world and help people.
Motivation: She is terrified, and will act out of fear; and doesn't want to be a brewer and was forced into it by her family
Ideals: Philantrophist, Gifted. Flaws: Addict, Fearful. Bonds: Job, Family. Occupation: Brewer
Voice: Gruff and masculine
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 12000 cp. Tourmaline (160 gp).
Gerard Alton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket, and carries halberds. He wears his black hair up in a very large beehive style do. He has violet eyes and a brown hat with a black feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Gerard was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.
Motivation: He has money and likes to spend it; and sabotage a competitor
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Adventurer, Job, Rich. Occupation: Stylist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 5000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Banded mail.
Orsik Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is dressed in earthy colors with a grey and green handkerchief worn on his left side. His long golden hair is drawn into a two foot long braid. He has a dull look in his brown eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is harsh and unforgiving.
History: The child of a Ruler, who enjoyed hunting, Orsik was taken on many hunting expeditions. Through the years after Orsik was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Orsik's mother didn't care for him much, and the feeling was mutual. He has worked as a Barkeep like his mother before him.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away
Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Job, Enemies. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 90 gp.
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