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Advanced [show]


Rolf Warwick, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a brown and black robe with the hood down. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He has always had a great fascination with Dwarven culture. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and a strong sense of loyalty to dwarven people

Ideals: Athletic, Professionalism. Flaws: Ugly, Racist. Bonds: Religious. Occupation: Merchant

Voice: High pitched and raspy

Attributes [hide]

Rolf Warwick, Male Human Commoner 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. Silver comb with moonstones (300 gp).


Social Check DCs


Mardred Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her brown hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are gray.

Personality: Mardred is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her brother's freedom.

Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her brother

Ideals: Extrovert, Gifted. Bonds: Poor, Slave, Family. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Mardred Daraln, Female Dwarf Rogue 1
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)18 (+4) 14 (+2)7 (-2)
Skills Investigation +6, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Goblin, Auran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 400 sp.


Social Check DCs


Traki Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. He has wavy white hair. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Traki was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Ideals: Opinionated. Bonds: Attractive, Immigrant, Poor, Slave. Occupation: Knight

Voice: Speaks with a cold

Attributes [hide]

Traki Othronus, Male Half-Elf Paladin 1
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 pp.


Social Check DCs


Drifting Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His fur is beige and curly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. He misses his home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Immigrant, Religious, Family, Adventurer. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Drifting Paws, Male Tabaxi Wizard 2
Medium (5'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)9 (-1) 11 (+0)16 (+3)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp. Brass mug with jade inlays (600 gp). Silver comb with moonstones (200 gp). An abacus with copper, silver and gold markers (90 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fallond Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. With a patchy red beard and wild red hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Fallond studied abroad. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He loathes his own lifestyle; and he is a bit of a kleptomaniac

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Rich, Debt, Criminal record. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fallond Caebrek, Male Dwarf Bard 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)18 (+4) 14 (+2)9 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Gnome, Draconic, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 110 gp. Malachite (12 gp).


Social Check DCs

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