Melech Judgment, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. He carries with him a set of shields, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has wavy red hair. His gold eyes dart from person to person to random spaces in the air.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. Melech abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Fighting, Joker. Bonds: Religious, Enemies, Adventurer. Occupation: Armorer
Voice: Australian accent
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Silver pearl (40 gp). Red garnet (40 gp).
Enna Nailo, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears loose pants and a collared shirt complete with sweater beneath her coat. Beneath her clothing is a huge mess of scar tissue. She wears her auburn hair up. Her eyes are likewise brown.
Personality: While she acts the brute, she is far gentler than she would appear. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Enna was born in the east. At a young age she loved to build and create. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Her religion dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Persistence. Bonds: Slave, Religious. Occupation: Barkeep
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. Carnelian (70 gp).
Alberich Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a grey coat over a pastel low-cut shirt, and a top hat upon his head. His auburn hair is cut short. He wears an eyepatch.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Alberich lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted divine powers by his dying brother.
Motivation: Money/treasure; and expand his business
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Butcher
Voice: Gruff and masculine
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Half-Plate.
Tippletoe Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears blue leather gloves, a blue jacket, and tight pants. Her hair is long and auburn with streaks of brown, and is pulled back with small blue clips. Her otherwise smooth face is marked with small tiny scars.
Personality: She can speak with the recently deceased. She has a habit of throwing herself into exceedingly dangerous situations.
History: Gifted from a young age, Tippletoe studied abroad. In her youth she was a Painter, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She was granted martial powers by her dying brother.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Gifted, Fighting. Flaws: Impulsive, PTSD, Fearful. Occupation: Performer
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Quespa Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears bulky black painted plate armor. She has done her best to style her blue crest to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not trust anyone and sleeps with one eye open.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She hasn't been sleeping well lately.
Motivation: She doesn't get along with people that don't share her tastes; and to find somewhere to settle down
Ideals: Impeccable, Gifted. Flaws: Ugly, Insomniac, Mundane. Occupation: Brewer
Voice: Rolls R's
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
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