Valida Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a grey vest and prefers black and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. Her golden hair is cut jaggedly and amateurishly. Her violet eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. A true patriot, Valida would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Valida took refuge in the large cave and found the beat up shortbow and armor she uses now. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Military, Nature. Occupation: Fisher
Voice: Speaks in third person
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 19 (+4) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnome, Abyssal, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Tyna Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears many layers of old clothing at all times. Her golden hair is lengthy. Her ears are large.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Sold as a small child to a slaver, Tyna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently she has begun working with bootleggers and crooks.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Criminal record. Occupation: Doctor
Voice: Low range voice
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Cimer Swift, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is unkempt and raggedy. His white eyes dart from person to person.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Dilettante
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: Smoky quartz (80 gp).
Aasathra Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: This northern woman likes to wear green tank tops with white skirt. Her clothes are grease stained in places. She keeps her bronze crest in a flapper bob. This gold eyed northerner is not easily forgotten.
Personality: She can speak with the recently deceased. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born blind and as such lacked many opportunities for work. After coming to the age of reason, Aasathra took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Bookbinder
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 40 gp. Golden yellow topaz (300 gp).
Shedinn Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He usually wears his green robe and has his trident always slung over his shoulder. He has a slight overbite and is overall scrawny. His copper crest is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: The child of northern immigrants he idolized his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Healer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Infernal, Halfling
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
Possessions: 120 gp.
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