Blossom Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: She sports white clothing, slightly heavier than average wear. Her red hair is smooth and relatively long. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the west to a Server, Blossom learned a great deal about her mother's area of expertise. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has drifted from career to career and currently works as a Server.
Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Job, Criminal record. Occupation: Server
Voice: Sleepy voice
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Sylvan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp.
Althaea Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: 4'11" and muscular, this western woman usually wears her blue robe and has her ceremonial dagger always slung over her shoulder. Her hair is black and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by orcs. Althaea was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: She has a rivalry with the Church that dominates her actions; and revenge
Ideals: Athletic, Artistic. Bonds: Adventurer, Religious, Enemies. Occupation: Crown-heir
Voice: Low range voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 17000 cp. Violet garnet (600 gp). Golden yellow topaz (600 gp).
Kabbarg Blankley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a well pressed and immaculate suit (or dress). Her chestnut hair is thinning but still full. Her blue eyes dart from person to person to random spaces in the air.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She always tries to repair and not replace. It was this mentality that drove her into the Slave Trader business.
History: She was born several months after her mother was called into army service. She worked as a nervous Slave Trader and found it very stressful. She struck the Slave Trader job and began her own company from there.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Justice, Persistence. Flaws: Fearful. Bonds: Military, Job. Occupation: Slave Trader
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 120 gp. 1 Banded mail.
Three Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and usually wears his brown robe and has his greatsword always slung over his shoulder. He has styled his yellow fur well, parting it to the right. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is witty, but his monotone delivery comes off as unnerving He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Three was born in the north. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and to share knowledge with the world
Ideals: Joker, Logical, Persistence. Flaws: Ugly, PTSD. Occupation: Carter
Voice: Raspy
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. Brown-green garnet (80 gp). 1 Superior lock.
Dûgza Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a white armored body suit, with a simple brown line shooting up and back down. He sports a flattop hair cut. His brown unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with vampirism at a very young age, Dûgza has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Ugly, Disease, Insane. Occupation: Barber
Voice: Posh accent
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 7 (-2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
