Anastrianna Liadon, Female Elf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a worn and beaten armor. Her long chestnut hair is drawn into a two foot long braid. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has had some formal music training, and achieved minor success. She now mingles about in high society.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Justice, Gifted, Artistic. Bonds: Attractive, Rich. Occupation: Bellfounder
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 400 gp. 3 Alchemist’s fire.
Drifting Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a brown shirt with thin green vertical stripes and red pants. Her lavender fur is slicked back into a classic pompadour. She has a dull look in her green eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Sold as a small child to a brothel owner, Drifting was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: She's attracted to the PC; and she wants to meet her childhood hero
Ideals: Athletic. Flaws: Ugly. Bonds: Has a crush, Adventurer, Mentor. Occupation: Mortician
Voice: Booming voice
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 40 pp. Zircon (70 gp). Amethyst (70 gp). Eye agate (16 gp).
Gesrethe Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her brass crest is knotted and matted. Her eyes are red and she is always smoking a pipe.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born in the north, but her parents moved at a very young age to the west. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: An old rival family wants her found; and doesn't want to be a barrister and was forced into it by her family
Ideals: Gifted. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Barrister
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Akmen Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, green, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His purple hair is kept up in a ponytail inside a deerstalker hat. His eyes are black and catlike.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born in the north to a Beggar, Akmen learned a great deal about his father's area of expertise. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He was granted martial powers by his dying brother.
Motivation: His spouse's relatives view him with great suspicion; and further expansion of business
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Family, Job. Occupation: Beggar
Voice: Italian accent
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Blue quartz (16 gp). White pearl (80 gp). Tiger eye turquoise (16 gp).
Wymar Graham, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. He has a small bristly mustache and wavy auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found
Ideals: Fighting, Artistic. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Tanner
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!
