Shamil Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears tan painted combat armor at almost all times. She wears a colorful flower in her brown hair. She wears large thick round spectacles.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She comes from a rich western family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Cynical. Bonds: Attractive, Rich. Occupation: Detective
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 80 gp.
Traulam Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. Her hair is brown and curly. Her eyes are violet and catlike.
Personality: She has a massive crush on the younger sibling of the Fortune-teller who has hired her part-time. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She got into the Fortune-teller business at a young age. She moved out north to avoid the crime she committed. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark; and balancing her hectic life and new fortune-teller responsibilities is difficult
Flaws: Secretive. Bonds: Has a crush, Job, Criminal record, Adventurer. Occupation: Fortune-teller
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Malachite (5 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Irann Selevarun, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has dyed her greying black hair a little too much giving a sharp black color. She has gleaming, smiling amber eyes.
Personality: She acts crazy and hedonistic. She believes the world needs to unite to get rid of drow once and for all.
History: She was raised in a white middle class family as the only child. In her 12th year, her parents were killed by a drow raid, leaving Irann alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Irann was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: To end her boredom; and someone believes her a fraud
Flaws: Hedonist, Mundane. Bonds: Poor, Enemies. Occupation: Animal Trainer
Voice: Hollow voice
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 310 gp. 1 Chain shirt.
Naivara Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a violet Stetson hat and violet clothes. She has dyed her greying brown hair a little too much giving a sharp brown color. She has blue eyes and a violet hat with a pastel feather.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She now spends her time doing works of charity.
Motivation: She's in love; and she has comitted a past crime that haunts her to this day
Ideals: Impeccable, Justice, Gifted, Philantrophist. Bonds: Criminal record, Has a crush. Occupation: Dyer
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Infernal, Halfling, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 250 gp.
Odo Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is drawn into a tight pony tail with a cross scrunchie. He has violet eyes and a brown hat with a green feather.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also is a firm believer in the manly ideal.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is greedy; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Mundane, Impulsive. Bonds: Immigrant, Rich, Criminal record. Occupation: Masseuse
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 sp. 1 Masterwork Uncommon Weapon.
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