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Advanced [show]


Uadjit Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a weathered and beat up set of banded mail beneath an oversized black coat. She wears her silver crest down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She comes from a rich eastern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Persistence, Entrepeneur. Bonds: Rich. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Uadjit Fharngnarthnost, Female Dragonborn Monk 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Portia Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is dressed in an above average manner. Her auburn hair is cut short. Her eyes are gray and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her first spouse was a Carter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To unite with her sister; and wants to raise her children well

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Portia Jamjar, Female Halfling Warrior 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 16
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 16 (+3)11 (+0) 17 (+3)11 (+0)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5

Possessions: 2000 cp.


Social Check DCs


Mardred Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. She wears her hair in dreadlocks. Her gray unseeing eyes seem to look past you.

Personality: A deeply religious woman she believes everything happens for a reason. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mardred is combative with any and all who dare try her patience in the slightest.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture

Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Religious, Criminal record. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Mardred Daraln, Female Dwarf Paladin 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)14 (+2) 8 (-1)13 (+1)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. Red spinel (130 gp).


Social Check DCs


Thamuz Pain, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His chestnut hair, when down, is lengthy. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Tailor father left him crippled. He has dedicated himself to building a better trade route.

Motivation: He wants to get laid; and wants a kiss

Flaws: Ugly, Disease. Bonds: Rich, Adventurer, Has a crush. Occupation: Baker

Voice: Hollow voice

Attributes [hide]

Thamuz Pain, Male Tiefling Commoner 3
Medium (5'10") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Emerald Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown armored body suit, with a simple green line shooting up and back down. His brown fur is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Emerald was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business.

Ideals: Persistence. Flaws: PTSD. Bonds: Religious, Job. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Emerald Plume, Male Tabaxi Monk 5
Medium (6'9") Tabaxi, True Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp. Tiger eye turquoise (10 gp). Red garnet (160 gp). Emerald (1300 gp). Azurite (10 gp). 1 Minor magic item.


Social Check DCs

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