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NPC Generator

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Advanced [show]


Adrie Aloro, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears loose pants and a collared shirt complete with sweater beneath her coat. Her brown hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She enjoys reading and quiet.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spy arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She was granted druidic powers by her dying sister.

Motivation: Many goblins want her driven away; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Logical, Gifted. Flaws: Greedy. Bonds: Enemies, Rich. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Adrie Aloro, Female Elf Monk 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)16 (+3) 17 (+3)12 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Abyssal, Terran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Star rose quartz (20 gp). Alexandrite (400 gp).


Social Check DCs


Moon In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. She is physically well-built. Her fur is cinnamon, silky, and of moderate length. She has amber eyes and a pastel hat with a violet feather.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Moon reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Since then, she has sought to make the best of life.

Motivation: Tabaxi compassion; and she wants nothing more than to rejoin the army

Ideals: Disciplined, Optimist. Flaws: Racist. Bonds: Attractive, Military. Occupation: Banker

Voice: growls and snarls, animalistic

Attributes [hide]

Moon In the Wind, Female Tabaxi Expert 3
Medium (4'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Jarana Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. With wild silver hair. Her eyes, though not visible through her cowl, are gray.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She uses divination through singing.

History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jarana fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world

Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Shipwright

Voice: Old Prospector

Attributes [hide]

Jarana Strongheart, Female Dwarf Ranger 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)12 (+1) 17 (+3)8 (-1)
Skills Insight +5, Intimidation +1
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 110 gp.


Social Check DCs


Nicholas Prescott, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. His auburn hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Antagonistic, Impulsive, Greedy. Bonds: Nature, Criminal record. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Nicholas Prescott, Male Human Expert 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 4000 cp. 4 Alchemist’s fire.


Social Check DCs


Merla Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears an old set of leather armor, nicked and torn by the ravages of time and battle, she is not a threatening figure. Her auburn hair, when down, is lengthy. Her amber eyes peer out from beneath her top red hat.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Merla hails from a village terrorized by gnolls. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Merla was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Many gnolls want her driven away.

Ideals: Philantrophist, Athletic. Bonds: Religious, Enemies. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Merla Goodbarrel, Female Halfling Druid 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 700 sp.


Social Check DCs

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