Emerald Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is physically well-built. He has no fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Further he is a bit of a stoner and is frequently out of it.
History: Emerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Ugly, Addict, Depressed. Bonds: Poor, Criminal record, Debt. Occupation: Cook
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp.
Avice Osav, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her whole body is exceptionally muscular. She keeps her long auburn hair kept up in a rat tail. Her blue unseeing eyes seem to look past you.
Personality: She is happy with her job as a Bellfounder. She turns her eye from what people do, preferring to live and let live. She invites people to come help in her community garden.
History: Born to a Hunter, her mother struggled to pay the bills. Like her mother and her brother before her, after school she went straight into learning to become a Bellfounder. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Bellfounder responsibilities is difficult; and she is unsatisfied with her job
Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Immigrant, Job. Occupation: Bellfounder
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +6
Possessions: 50 gp. 1 Chain shirt.
Althaea Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears dull violet sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. Her hair is short and auburn. Her face is covered beneath a completely black helmet.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Althaea was left her father's suit of armor and trained in its use and care. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Slave Trader and was forced into it by her family.
Flaws: Shy. Bonds: Poor, Family, Military. Occupation: Slave Trader
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
Possessions: 250 gp. 1 Masterwork Common Ranged Weapon.
Oppleby Turen, Male Gnome [Permalink]
Personal [hide]
Description: A 3'2" southern man, he prefers to wear blue clothing when he does not wear armor. His hair, while still mostly blonde, has prominent grey streaks. His half smiles and violet eyes are beguiling and draw you in.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.
History: Oppleby was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Professionalism, Persistence. Flaws: Selfish, Insane. Bonds: Attractive, Adventurer. Occupation: Unemployed
Voice: Sore throat, cough
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 23 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 19 (+4) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
Mardnab Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears many layers of old clothing at all times and is in decent physical shape. She has styled her black hair well, parting it to the right. Her violet unseeing eyes seem to look past you.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Mardnab and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and wishes to resurrect an old love
Flaws: Ugly, Disease, Antagonistic, Secretive. Bonds: Poor, In love. Occupation: Knight
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Giant, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. Brass mug with jade inlays (400 gp).
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