Lezre Lindsay, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'2". She sports black clothing, slightly heavier than average wear, and her gloved hand is found clutching a trident. She has dyed her greying brown hair a little too much giving a sharp brown color. She has gleaming, smiling violet eyes.
Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born the only child of a wealthy merchant. She was an apprentice working in her mother's forge. She became a Mayor soon after.
Motivation: She feels that her past leaves her morally obligated to help; and expand her business
Ideals: Philantrophist, Entrepeneur. Flaws: Racist. Bonds: Job, Criminal record. Occupation: Mayor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 5000 cp. 1 Buckler.
Râsh Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who prefers to wear black pants and tee shirts, he is not a threatening figure. He wears a colorful flower in his red hair. His amber eyes are slightly larger than normal.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic, Shy. Bonds: Attractive, Nature, Religious. Occupation: Interpreter
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 340 gp.
Gildmak Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has white hair. His brown eyes peer out from beneath his wide-brimmed white hat.
Personality: Gildmak wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gildmak is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a slaver, Gildmak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To settle down with his crush.
Ideals: Disciplined, Justice. Bonds: Attractive, Mentor. Occupation: Bricklayer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. Chrysoberyl (140 gp).
Adelaide Stapleton, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a brown vest and prefers blue and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She sports black long hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She believes the world needs to unite to get rid of dire rats once and for all.
History: Born in the north her family was never financially stable. In her 16th year, her parents were killed by a dire rats raid, leaving Adelaide alone in the world. After a stint in an orphanage, she was adopted. She's also a talented Stylist, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Cynical. Bonds: Enemies, Poor, Job. Occupation: Painter
Voice: Boston accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 600 sp.
Lance Marlowe, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His auburn hair is matted, messy, and big. He has green eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a ruthless business man, a trait he acquired from his father.
History: A powerful wizard made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the south; and to share knowledge with the world
Ideals: Entrepeneur, Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Scribe
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Sylvan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Red garnet (80 gp).
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