Gynnie Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a white coat. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. Her golden hair is thinning but still full. She has gleaming, smiling hazel eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is lazy and tries to find solutions quickly.
History: She was born to a criminal king-pin and mafia family She always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently she has begun working with bootleggers and crooks.
Motivation: Marry her brother to traveling adventurers; and she feels that her past leaves her morally obligated to help
Ideals: Gifted. Flaws: Depressed, Lazy. Bonds: Criminal record, Family. Occupation: Dilettante
Voice: Gruff and masculine
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp.
Sarai Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is dressed in a clean white cloak covering her clean studded leather. She has slicked back silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. In her 17th year, her parents were killed by a dire rats raid, leaving Sarai alone in the world. After a stint in an orphanage, she was adopted. By chance she met her brother recently and the two have been together since.
Motivation: She feels threatened by others; and many dire rats want her driven away
Flaws: Shy, Fearful. Bonds: Enemies, Religious, Family. Occupation: Actor
Voice: Speaks with a cold
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Druidic, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: 30 gp. Freshwater pearl (6 gp).
Williamina Garrick, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is renowned for her bright grey dresses and hats. She wears a wide-brimmed hat to cover her moderate length brown hair. She has hazel eyes and a grey hat with a brown feather.
Personality: Aggressive, abrasive, and angry, Williamina embodies much of what other species detest in the Humans. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to loving parents in a slum to the south. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Carter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Retire the richest woman in the south; and to share knowledge with the world
Ideals: Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Criminal record. Occupation: Carter
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Adrie Heiser, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair, while still mostly silver, has prominent grey streaks. Her brown eyes are passionate and lively.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Body Guard, who enjoyed hunting, Adrie was taken on many hunting expeditions. Her arcane abilities were realized during a raid on her village. After a long history of fighting, Adrie and her spouse have recently divorced.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Adventurer. Occupation: Jeweler
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 320 gp. 1 Darkwood Shield.
Five In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears baggy brown pantaloons and a violet scarf. He has dyed his greying black fur a little too much giving a sharp black color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Five is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.
History: Five was born in the west. At a young age he loved to build and create. Five liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Extrovert, Persistence. Flaws: Impulsive. Bonds: Nature, Debt. Occupation: Shepherd
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Small steel mirror.
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